Survival of the fittest
You are the dominant species
on the planet, but to stay that way you must evolve.
Since the beginning of time
nature has favoured the strong but your need more than just strength to win
this!
The goal is to reach the ultimate
stage of evolution and to eliminate all opponents.
Evolution can be played as
individuals (6 max), team or partners.
Players will all start at
stage 1 of evolution. As they gain points they will evolve & their physical
prowess will change.
Players initially evolve after
they reached five hundred points with further stages of evolution being harder
to achieve.
Notes:
The only way for a player to
gain lives is to evolve (move up a stage).
When a player evolves he will
start the next stage with the maximum number of lives and toughness applicable
to their skill level.
If you shoot your own team you
will lose points and they will lose toughness.
Players prowess will change in
three ways:
1) Lives - The number of times a player must be deactivated to be
eliminated from the game
2) Toughness - The number of times a player must be zapped to be
deactivated
3) Shoot speed - The rate at which the phaser will can be fired
These three attributes will
change completely with each stage of evolution
Toughness will be regained
when a player is inactive at a rate of one point per 6 second
Players can not regress to an
earlier stage of evolution
The Navigator and targets are
not active
Mission time: 15mins
Stage
of Evolution |
Point
Required |
Lives Members
Skill level |
Toughness |
Shoot
Speed |
||
|
|
1 to 3 |
4 to 6 |
7 to 9 |
|
|
1 |
0 |
20 |
16 |
12 |
2 |
2/sec |
2 |
500 |
19 |
15 |
11 |
3 |
2/sec |
3 |
1100 |
18 |
14 |
10 |
4 |
3/sec |
4 |
1800 |
17 |
13 |
9 |
6 |
3/sec |
5 |
2600 |
16 |
12 |
8 |
8 |
3/sec |
6 |
3500 |
15 |
11 |
7 |
10 |
4/sec |
7 |
4500 |
14 |
10 |
6 |
12 |
4/sec |
8 |
5600 |
13 |
9 |
5 |
15 |
4/sec |
9 |
6800 |
12 |
8 |
4 |
17 |
5/sec |
10 |
8000 |
11 |
7 |
3 |
20 |
5/sec |
Action |
Points |
Handicap |
Zap opponent |
10 |
+ /- 1 x skill level diff. |
Zap own team member |
- 10 |
|
Deactivate opponent |
100 |
+/- 10 x skill level diff. |
Deactivate own team |
- 100 |
|
Players gain bonus points
for zapping opponents at higher stage of evolution |