You are a quick draw
expert; you have entered a competition to find out who is the quickest draw in
the west.
Your
objective is simple beat as many of the other competitors to establish your
final position.
You
will start the mission with 6 shots. Once you have missed 6 times you will have
to reload.
Each
time you successfully hit an opponent you get your bullet back. Each time you
miss, you loosed a bullet.
Players
will be reloaded with 6 bullets automatically when they run out of ammunition.
But
this will take up to 6 seconds; this is dependent on the players level.
Targets
will take up to 2 shots to destroy and will fully re-supply the players
ammunition.
All
players have Payback but it costs 2 shot to activate
The
Navigator/Warbot/Guardian will play two roles within the game they can either
de-activate players or reload them.
Do
not return fire as they can not be zapped and it is wasting valuable
ammunition.
Mission levels |
Member Skill Level |
Reload Time (Sec) |
Shots to destroy a Target |
1 |
1, 2, 3 |
5 |
1 |
2 |
4, 5, 6 |
5 |
2 |
3 |
7, 8, 9 |
6 |
2 |
Time: 10 Minutes
Scoring:
Activity |
Points |
Zap Opponent |
100 |
Zap Own Team |
-50 |
Destroy Target |
801 |